Patricks 40k Hobby

My Warhammer 40,000 Activities

Zombies in Space — November 5, 2011

Zombies in Space

To celebrate Halloween my friendly local game store ran a special zombie game for 40k. The store set out 3 Space Hulk sets and built a massive space hulk board. I wrote down a little bit about each scenario but you can just scroll through the gallery it will be pretty obvious. Forgive the picture quality, I didn’t have the foresight to steal my buddy Jeff’s camera so I had to use my cellphone camera.

The Rules

  • You must bring 1 troop choice up to 150 pts.
  • No vehicles, and nothing that has a prerequisite.
  • For every 10 models (rounded up) you may upgrade one model to a technician for +5 points.
  • Ignore minimum squad sizes
  • Template weapons are at +1 str because of the confined space

My List

I decided to use the Deathwatch because who better to clean a space hulk full of zombies? I went with a Space Wolf list because I wasn’t sure if I would be able to use Combat Tactics. As it turns out I could have used it and Combat Tactics would have been very useful to get away from zombies.
  • 8 Grey Hunters
    • Flamer
    • Mark of the Wulfen

Game 1

The objective of this game was to turn on both secondary generators and then turn on the primary generator. Everyone is on the same team. The secondary generators also control the primary functions on the ship like gravity and lights. In game terms this translated into having to walk through difficult terrain and not being able to see farther than 12″.

We had about 18 players with a wide variety armies and no clear leader to direct different people to do different tasks-perfect for a zombie game. Greg and I deployed on the bottom right side of the map next to another Space Marine player. We were closest to one of the secondary generators so we knew we would have to turn that on and then maybe get the primary generator if someone else doesn’t.

Only a few players were totally wiped off the board by the end of the game but most players took some loses and close calls. Great game.

Game 2

The objective is to get off the space hulk because it is tearing apart. In the center of the board was a giant room with a teleporter. The team with the highest percentage of their models off wins. Lucky for me is that Greg and I were on the same team so we were able to strategize and get some leadership for our team.

I managed to get off one model and several other team members also managed to get off one model.

On one of the last turns of the game an opposing player played a card that changed Greg to the other team giving the other team a much higher model count than ours. Despite the fact that they got 4 models off compared to our 3 we had a higher percentage off. I’m pretty happy that one of the three models to get off was a Deathwatch marine who is likely to report back to the Watch Fortress and alert command to clean up any left over zombies.


TLDR; just show us some darn photos!

Adepticon Pics — April 19, 2011

Adepticon Pics

It occurs to me that I completely forgot to include pictures in my last post. I was so excited to post my results that I forgot to add in the in game photos and photos of my team. I have decided to make up for it by posting a whole swathe of pictures in this post.

So in the gallery below you will see our finished Adepticon force, some in game shots, some other teams on their display boards, and at the very end you will a gorgeous display board set up like the defense of Terra.

I hope you enjoy the eye candy.

UPDATE: Bell of Lost Souls did their own coverage of the Defense of Terra board. More pics there if you want to see em. Continue reading

Adepticon Ho! — March 31, 2011

Adepticon Ho!

Now that the Blood Bowl league is over I have some time to share all of the work I have been putting in for the Adepticon Team Tournament. If you don’t know what Adepticon is I’ll provide a quick overview. Adepticon is a massive wargames convention. It is known for its 40k team tournament but it has lots of other events for Warhammer 40k, Warhammer Fantasy, Blood Bowl, Warmachine, Flames of War, and other miniature war games.

Since I have already spent so much time on my Deathwatch figures over this past year I decided that I could easily make a 1000 point force. I was able to use most of the models I had already assembled but my list requires another ~20 infantry and 3 vehicles. Being distracted by the Blood Bowl league for the last two months leaves me in a little bit of a time crunch so I am hoping to get all of my minis done to a high quality and still have time to create a display board.

Greg decided to play with his Vostroyan force and paint it up with an inquisitorial theme. Gerry was hoping for the Grey Knights codex to be released early 2011 but since that fell through he is using his Raven Guard. Craig the 4th and final member of the team is planning on bringing Black Templars.

We are still working on our minis but we do have our tentative lists. If you have any (last minute) suggestions feel free to chip in. We will be heading down to Chicago tonight. More news after Adepticon. Continue reading

Deathwatch Watch Captain Amadeus — February 25, 2011
Kill Team Games Part 3 — January 11, 2011
Kill Team Games Part 1 — December 9, 2010
First Deathwatch Squad — November 4, 2010

First Deathwatch Squad

I finished my first Deathwatch Squad and here there are in all their glory.


It sure it nice to finish a squad I started over two months ago! I can’t believe how long these guys took me, but looking at the minis I am glad that I took my time;  I think that the Deathwatch came out really well. I like the striking black and red paint scheme throughout the squad as well as the unique bright shoulder pads on individual models. The small conversions also make the Deathwatch look a little more elite than the standard marine especially the running legs from the assault marine box.  Those legs make them much more aggressive and dynamic.

Continue reading