Patricks 40k Hobby

My Warhammer 40,000 Activities

Forge World Gives Personality to their Greater Daemons — February 22, 2012

Forge World Gives Personality to their Greater Daemons

I had the opportunity to play in a relatively small apocalypse game with Chaos Daemons this past weekend and it was really enjoyable. Part of that is because Forge World wrote really fun rules for the Greater Daemons in their Imperial Armor Apocalypse Second Edition book. They added character back into the mix for both An’ggrath and Scabeiathrax.

An’ggrath can move a lot faster and is a lot more dangerous than he was before but now he is subject to something similar to the rage special rule. So basically he will have to charge the closest unit. If you opponent knows what he is doing he can somewhat protect his most valuable units by sacrificing a less important unit. What a terrible place to put your opponent in and how fun it is to see them scratching their head and you make large chopping motions!

Scabeiathrax now moves slower than other gargantuan creatures (as is appropriate for Nurgle) but to make up for it he has an awesome plague aura that can outright kill models near him. This goes well with other plague daemon mythology where they blight the very ground they walk on. How awesome to image noble Space Marines dying just from being too close to this beast.

To be honest, I think both models got a lot weaker but I’m still going to take them just because of how fun they are and all of the rules they have that don’t just smash your opponents face in. If Forge World did as good of a job as they did with these two daemons that book has got to be awesome. Go get it!

15,000 Apocalypse Game — September 30, 2010

15,000 Apocalypse Game

My gaming group played a massive Apoc game this weekend. 15,000 pts of Eldar VS 15,000 pts of Space Marines and Sisters of Battle.

Army Lists

The Eldar team planned to have one player who brought all of the heavy hitters and the other two players (myself and bob) would bring all of the smaller things like the troops and aspect warriors, needed to score the objectives and take the enemy off of theirs.

The Imperium team decided to go with a similar tactic. There was one Space Marine player (you may know him as Land Raider guy) who brought mostly heavies with a few land raiders and troops as well as a Blood Angel and a Sisters player that brought most of the infantry and regular 40k vehicles.

Continue reading

14,000 Apocalypse Game — July 8, 2010

14,000 Apocalypse Game

I am finally getting around to posting pictures from last weekends apocalypse game.

The teams were:
Crimson Fists & Ultramarines VS Chaos Daemons (me) and Tau.

My list was:

  • Scabeiathrax
  • Epidemius
  • Great Unclean One
  • Daemon Prince
  • Daemon Prince (wings)
  • ~65 plaguebearers
  • 6 nurglings

Some last minute point changes allowed me to borrow some super heavies from a friend

  • Brass Scorpion
  • Brass Scorpion
  • Baneblade
  • Plaguereaper (the nurgle baneblade variant).

In the end the Tau and Daemons were able to hold on to one objective each, and the space marine team was able to grab an objective last turn with some speedy scouts.

2 – 1 : Daemons & Tau VS Space Marines

Continue reading